Can You Become a Werewolf in Oblivion Remastered?
There’s something deeply thrilling about the idea of transforming into a wild, moonlit creature — a Werewolf — in an open-world fantasy RPG. Ever since Bethesda introduced the concept in Morrowind and expanded it in Skyrim, fans have been eager to ask:
Can you become a Werewolf in Oblivion Remastered?
The answer — at least for now — is no. But that’s not the end of the story.
Can You Become a Werewolf in Oblivion Remastered?
As it stands, Oblivion Remastered (2025) does not allow players to become Werewolves in its base game or deluxe edition. This matches the original 2006 release of The Elder Scrolls IV: Oblivion, which also lacked any lycanthropy mechanics.
So, if you’re booting up the remaster hoping to howl at the moon, you’ll be disappointed — for now.
Why Werewolves Are Missing from Oblivion Remastered
The exclusion isn’t exactly new. Unlike its Elder Scrolls siblings:
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Morrowind included Werewolves via the Bloodmoon expansion.
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Skyrim embraced lycanthropy fully, integrating it into companions’ quests and player skill trees.
Oblivion, however, has always been more vampire-centric when it comes to transformations and dark magic. Bethesda seemingly chose to keep things that way in the remaster.
Werewolves in Other Elder Scrolls Games
Game | Werewolves? | How to Become One |
---|---|---|
Morrowind | Yes (Bloodmoon) | Join the werewolf questline |
Oblivion (OG) | No | Not available |
Skyrim | Yes | Join The Companions |
Oblivion Remastered | No | Not available (yet) |
So if you’ve experienced Skyrim’s beast form, it makes sense you’d expect it in Oblivion Remastered. Sadly, Bethesda is sticking with tradition — for now.
What About Vampires in Oblivion Remastered?
If you’re looking for a supernatural transformation, you can still become a Vampire in Oblivion Remastered. That option, present in the original game, remains intact and fully functional — complete with stat boosts, sunlight penalties, and thirst for blood.
It’s not quite the same as morphing into a snarling werebeast, but it scratches a similar itch.
Will Bethesda Add Werewolves in the Future?
Highly unlikely — at least officially. There’s no mention of Werewolves in any DLC plans or roadmap (if one exists). Historically, Bethesda has focused DLC on:
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New questlines
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Realms like Shivering Isles
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Armor packs and content expansions
But when official content ends, modding begins.
The Power of Mods in Elder Scrolls Titles
If there’s one constant in Elder Scrolls history, it’s this: the modding community delivers where Bethesda doesn’t.
From new races to entire continents, modders have brought features to life long after official support ended. In fact, the original Oblivion had several werewolf mods, the most famous being:
🩸 Werewolf: The Awakening — A fully featured mod with:
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Transformations tied to the lunar cycle
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Unique abilities and combat mechanics
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Lore-friendly integration
Is a Werewolf Mod for Oblivion Remastered Coming?
It’s very possible — even probable.
Oblivion Remastered has been out just a short time, but modders are already active on platforms like Nexus Mods, posting everything from visual overhauls to attribute editors.
It’s only a matter of time before someone resurrects lycanthropy, perhaps by updating older mods or building new ones from scratch.
How to Stay Updated on Mod Releases
If you want to be among the first to download a Werewolf mod, keep an eye on:
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Modding subreddits (r/oblivionmods, r/tesmods)
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Discord communities focused on Elder Scrolls
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YouTube channels covering new mod releases
What to Expect from a Werewolf Mod
Based on past mods, here’s what you can look forward to:
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Custom transformation animation
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New abilities like claw attacks, speed boosts, or scent tracking
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Moon-phase-based transformations
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Werewolf-specific questlines
Of course, all of this depends on how ambitious the modder is — and how cooperative the new engine is.
Challenges in Modding Werewolves into Oblivion Remastered
There are obstacles:
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Performance issues with added animations
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AI scripting limitations
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Compatibility with existing content
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Visual glitches (like transformation bugs)
The base game wasn’t designed for beast forms, so bugs are expected — especially early in development.
Current Mods That Mimic Werewolf-Like Powers
While we wait, you can download mods that:
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Boost strength, agility, and speed
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Allow for feral melee builds
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Add new dark magic spells
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Modify the UI to simulate transformation
It’s not the real thing — but with the right gear and mindset, you can roleplay a beast until the real thing arrives.
How to Make Your Character Feel Like a Werewolf
Tips to build a “pseudo-werewolf” character:
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Choose a Khajiit for beast-like traits
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Max out Hand-to-Hand or Blade
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Use Illusion or Alteration for supernatural flair
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Add night-themed armor mods
Bonus: only travel at night and avoid cities — keep it immersive.
Should You Wait or Play Now?
Don’t let the lack of werewolves stop you from enjoying Oblivion Remastered. The game still offers:
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Massive world exploration
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Deep faction quests (Dark Brotherhood, anyone?)
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Vampire mechanics
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Mod support
And when the mod drops? You’ll already be ready.
Final Thoughts on Werewolves in Oblivion Remastered
While it’s a bit of a letdown that Werewolves are absent from the base game, we shouldn’t lose hope. The Elder Scrolls modding community has never disappointed, and with interest already rising, it’s only a matter of time.
Until then? Embrace the night in your own way, or simply enjoy the beauty of Cyrodiil under the moonlight — even if you’re not howling at it… yet.
FAQs About Becoming a Werewolf in Oblivion Remastered
Can you become a Werewolf in Oblivion Remastered?
No, not in the base game or deluxe edition.
Will there be a Werewolf mod for Oblivion Remastered?
Most likely — the modding community is already active, and such mods existed in the original Oblivion.
Is there any transformation mechanic in the game?
Yes, you can become a Vampire, which offers stat boosts and unique gameplay.
Where can I find mods when they release?
Sites like Nexus Mods and relevant subreddits are the best places to look.
How long will it take for a Werewolf mod to be available?
Possibly weeks to months, depending on complexity and demand.